FlexToolBarButton
class
It
derived from FlexToolBarBaseButton. This tool item reacts to user input
from a mouse, keyboard, stylus, or other input device.
Examples
The
following example shows how to use the CommandID attribute of a tool
item.
public partial class CopyButton : FlexToolBarButton
{
public CopyButton() : base()
{
//
******* //
CommandID =
COPY_COMMAND_ID;
}
}
class CopyCommand : LinsUICommand
{
public CopyCommand(long nCommandID, object data) : base(nCommandID, data)
{
//
Assign a help file to this command. The help file must be stored at the
location
//
specified by FlexUISettings.DefaultHelpFilePath,
HelpFile = "Copy.rtf";
//
Assign a short-cut key to this command.
InputKeyGesture = new System.Windows.Input.KeyGesture(
System.Windows.Input.Key.C,
System.Windows.Input.ModifierKeys.Control);
}
public override void
Execute(object parameter)
{
base.Execute(parameter);
//
Execute your command //
}
[CommandEventAttribute(COMMAND_EVENT.HELPBUTTON_CLICK)]
protected void HelpClick(object sender, EventArgs e)
{
//
******* //
}
[CommandEventAttribute(COMMAND_EVENT.KEY_UP)]
protected void OnKeyUp(object
sender, EventArgs e)
{
if (!(e is KeyEventArgs))
{
return;
}
KeyEventArgs keyEvent = e as KeyEventArgs;
//
******* //
}
public override bool
CanExecute(object parameter)
{
return true;
}
}
public partial class MainWindow : LinsMDIWindow
{
public MainWindow()
{
InitializeComponent();
CreateCommands();
}
private void CreateCommands()
{
//
Create COPY command instance
LinsUICommand command = new CopyCommand(COPY_COMMAND_ID, null);
}
}
§
Constructors
1)
public
FlexToolBarButton()
Remarks
Initialize
a new instance of FlexToolBarButton.
§
Members
1)
public
virtual ToolBarItemDisplayStyle Appearence { get; set;
}
Remarks
Gets
or sets the appearance of the tool item.
The default is ToolBarItemDisplayStyle.ImageAndText.
It can be one of the following values,
§
None:
Assigned
Text and assigned Icon are to be rendered.
§
Text:
Only
Text is to be rendered.
§
Image:
Only
Icon is to be rendered.
§
ImageAndText:
Both
Text and Icon are to be rendered.
2)
public virtual Rect Bounds { get; }
Remarks
Retrieve
both the size and the location of the tool item, in pixels, relative to its
parent.
3)
public virtual Rect BoundsAtMDIFrame { get; }
Remarks
Retrieve
both the size and the location of the tool item, in pixels, relative to MDI
frame.
4)
public
virtual bool Checked { get; set; }
Remarks
Gets
or sets the check status of the tool item.
The default is false.
5)
public
long CommandID
{ get; set; }
Remarks
If
this attribute is assigned, then this tool item will be associated to the
correspondent command with the same CommandID. See the above example for
creating a command.
6)
public
FontFamily Font {
get; set; }
Remarks
Gets
or sets the font of the tool item.
The default is SystemFonts.MenuFontFamily.
7)
public
Color
FontColor { get; set; }
Remarks
Gets
or sets the font color of the tool item.
The default is SystemManager.FlexParameters.DefaultToolItemFontColor.
8)
public
double FontSize
{ get; set; }
Remarks
Gets
or sets the font size of the tool item.
The default is SystemFonts.MenuFontSize.
9)
public
FontStyle
FontStyle { get; set; }
Remarks
Gets
or sets the font style of the tool item.
The default is normal.
10)public FontWeight FontWeight { get; set; }
Remarks
Gets
or sets the font weight of the tool item.
The default is normal.
11)public string
HelpContext { get; set; }
Remarks
Gets
or sets the help content for the tool item.
If this tool item has been associated to a command (CommandID attribute is
assigned), then this attribute will be ignored, instead the COMMAND_EVENT.HELPBUTTON_CLICK
event defined inside the correspondent command will be executed once the help
button on the tooltip is clicked.
12)public string
HelpFile { get; set; }
Remarks
Gets
or sets the help file for the tool item.
If this tool item has been associated to a command (CommandID attribute is
assigned), then this attribute will be ignored, instead the COMMAND_EVENT.HELPBUTTON_CLICK
event defined inside the correspondent command will be executed once the help
button on the tooltip is clicked.
13)public virtual ImageSource Icon { get; set; }
Remarks
Gets
or sets the icon of the tool item.
14)public double IconSize { get; set; }
Remarks
Gets
or sets the icon size of the tool item.
The default is 16
pixels.
15)public virtual long
ID { get; set; }
Remarks
Every
tool item should have a unique ID. If the user does not assign a number to the
ID, a unique number which is larger than FlexConstants.m_nUserDefinedControlStartID
(10,000,000) will be automatically generated and assigned to it. If the ID
is between FlexConstants.m_nUserDefinedControlStartID (1000) and
FlexConstants.m_nUserDefinedControlStartID
(10,000,000), then once the tool item is created, it will never been
destroyed, and its layout will be persistent and customizable. You can always
use LinsUIToolItemManager.GetToolItem()
to retrieve its instance, once it is created.
16)public bool
IsCheckable { get; set; }
Remarks
Gets
or sets the check ability of the tool item.
The default is false.
17)public virtual bool
IsSubMenu { get; }
Remarks
True,
if the tool item has sub-items, for example, a dropdown button.
18)public virtual TextImageRelation Relation { get; set; }
Remarks
Gets
or sets the appearance of the tool item.
The default is TextImageRelation.TextBeforeImage.
It can be one of the following values,
§
Overlay:
The
Icon and the Text share the same space.
§
ImageAboveText:
The
Icon is displayed vertically above the Text.
§
TextAboveImage:
The
Text is displayed vertically above the Icon.
§
ImageBeforeText:
The
Icon is displayed horizontally before the Text.
§
TextBeforeImage:
The
Text is displayed horizontally before the Icon.
19)public string Text {
get; set; }
Remarks
Gets
or sets the text of the tool item.
20)public string
ToolTipText { get; set; }
Remarks
Gets
or sets the tooltip of the tool item.
§
Methods
1)
public virtual bool HitTest(
Point
ptMousePosAtMDIFrame)
Parameters
ptMousePosAtMDIFrame
Type:
Point
A
location which is in MDI Frame coordinate.
Remarks
Test
whether the point, ptMousePosAtMDIFrame,
which is in MDI Frame coordinate, is inside this tool item.
2)
public
virtual Size MeasureSize(
bool
bDropDown,
FLEX_DOCKING_ALIGN
nDock)
Parameters
bDropDown
Type:
bool
True,
if this tool item is on a dropdown list, for example a context menu or a
sub-menu.
nDock
Type:
FLEX_DOCKING_ALIGN
The
docking style of the tool item’s container. Always pass in FLEX_DOCKING_ALIGN
.TOP,
except the container is a FlexToolBar, and then pass the toolbar’s
FlexDock. attribute.
Remarks
This
calculates how much space the tool item requires. If the user wants to customize
the tool item, this method may need to be overridden by the user.
3)
public
virtual void Refresh()
Remarks
This
forces to redraw the tool item.
§
Events
1)
public
event ClickEventhandler
ClickEvent
Remarks
This
event is fired when the tool item is clicked.
2)
public
event RoutedEventHandler
GotFocus
Remarks
This
event is fired when the tool item receives focus.
3)
public
event RoutedEventHandler
LostFocus
Remarks
This
event is fired when the tool item lost focus.
References:
Assign a Help Document to a Tool Item,
Command,
Command Events,
Commands Manager,
Create a Command,
Create a Custom Tool Item,
Dynamically Link a Tool Item to a Command Existed in an Optional Assembly,
Features,
FlexToolBarBaseButton,
How To,
Index,
Instruction,
Tool Items Manager
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